Distance from stated Airport issue
Posted: Fri Jan 20, 2006 5:05 am
I was messing around with FLYNet, trying to get it to crash, and one thing i tried was moving the plane to the ends of each runway at an airport, setting the parking brake, turning off the engines, and then trying to fly a booked flight.
I found out that at many Airports, the runways are so far from the center of the airport, that FLYNet thinks the plane isnt at the correct airport!
Denver, Houston, even Vancouver seem to have this issue. Just guessing, but Atlanta, Schipols polderbaan, and Frankfurt probably all suffer as well. Maybe just bump up the distance from the lat and long that the aircraft can be when FLYNet checks?
Second point, Takeoff rolls, what is the time limit from when you go over 25 knots to lift off? I know that at Denver (being mile high) using the 707-320, it can take all 16000 feet to get airborn, an your on the runway for about a minute and 10 seconds. Might want to change that as well, as I see some airlines have started to buy the cheaper, but underpowered heavies (Albatross, thank you for going against the grain and Getting an IL-96, that's just, yeah, so retro awesome!)
Anyways, not really bugs, just issues with the client.
Cheers,
I found out that at many Airports, the runways are so far from the center of the airport, that FLYNet thinks the plane isnt at the correct airport!
Denver, Houston, even Vancouver seem to have this issue. Just guessing, but Atlanta, Schipols polderbaan, and Frankfurt probably all suffer as well. Maybe just bump up the distance from the lat and long that the aircraft can be when FLYNet checks?
Second point, Takeoff rolls, what is the time limit from when you go over 25 knots to lift off? I know that at Denver (being mile high) using the 707-320, it can take all 16000 feet to get airborn, an your on the runway for about a minute and 10 seconds. Might want to change that as well, as I see some airlines have started to buy the cheaper, but underpowered heavies (Albatross, thank you for going against the grain and Getting an IL-96, that's just, yeah, so retro awesome!)
Anyways, not really bugs, just issues with the client.
Cheers,